119 cards found.

Mana Cylix

Artifact {1} (1)

{1}, {t}: Add one mana of any color.
Those who dismiss the cylix as an ordinary wooden bowl are blind to the true measure of its worth.



Color Identity:
Printings:
Conflux (Common)

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Mangara, the Diplomat

Legendary Creature Human Cleric   2 / 4   {3}{W} (0)

Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.



Color Identity: W,White
Printings:
Core Set 2021 (Mythic)
Core Set 2021 (Mythic)

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Marble Chalice

Artifact {2}{W} (3)

{t}: You gain 1 life.
The cup was a gift from the sphinx Tameron, who hoped that those who drank from it would live long enough to decrypt the sphinxes' wisdom.



Color Identity: W,White
Printings:
Shards of Alara (Common)

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Master the Way

Sorcery {3}{U}{R} (5)

Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.
"The Way has no beginning and no end. It is simply the path."
—Narset, khan of the Jeskai



Color Identity: R,U,Blue,Red
Printings:
Khans of Tarkir (Uncommon)

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Memory Erosion

Enchantment {1}{U}{U} (3)

Whenever an opponent casts a spell, that player mills two cards.



Color Identity: U,Blue

Mind Sludge

Sorcery {4}{B} (5)

Target player discards a card for each Swamp you control.
When you get into the swamp, the swamp gets into you.



Color Identity: B,Black
Printings:
Eighth Edition (Uncommon)

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Mirror-Mad Phantasm

Creature Spirit   5 / 1   {3}{U}{U} (5)

Flying
{1}{U}: Mirror-Mad Phantasm's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.



Color Identity: U,Blue
Printings:
Innistrad (Mythic)

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Mystic Meditation

Sorcery {3}{U} (4)

Draw three cards. Then discard two cards unless you discard a creature card.
"Still the mind and quiet the heart. Only then will you hear the Multiverse's great truths."
—Narset



Color Identity: U,Blue
Printings:
Dragons of Tarkir (Common)

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Narcomoeba

Creature Illusion   1 / 1   {1}{U} (2)

Flying
When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
It was created by the Iquati as a living memory—one that objects to being forgotten.



Color Identity: U,Blue
Printings:
Future Sight (Uncommon)

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New Blood

Sorcery {2}{B}{B} (4)

As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.
"Now isn't that better?"
—Olivia Voldaren



Color Identity: B,Black
Printings:
Commander 2017 (Rare)

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Nimbus Swimmer

Creature Leviathan   {X}{G}{U} (2)

Flying
Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.
The Simic soon discovered that the sky offered as few constraints on size as the sea.



Color Identity: G,U,Green,Blue
Printings:
Gatecrash (Uncommon)

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Nissa, Steward of Elements

Legendary Planeswalker Nissa   {X}{G}{U} (2)

+2: Scry 2.
0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.
−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.



Color Identity: Blue,Green

Octopus Umbra

Enchantment Aura   {3}{U}{U} (5)

Enchant creature
Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)



Color Identity: U,Blue
Printings:
Treasure Chest (Rare)

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Oketra's Last Mercy

Sorcery {1}{W}{W} (3)

Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
To the end, all Oketra did was for others.



Color Identity: W,White

Orchard Spirit

Creature Spirit   2 / 2   {2}{G} (3)

Orchard Spirit can't be blocked except by creatures with flying or reach.
"Pick not the rotten fruit, but neither touch the best. Leave those as an offering for our unseen guests."—Radwick, farmer of Gatstaf



Color Identity: G,Green
Printings:
Magic Origins (Common)

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Ordeal of Thassa

Enchantment Aura   {1}{U} (2)

Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.
When you sacrifice Ordeal of Thassa, draw two cards.



Color Identity: U,Blue
Printings:
Theros (Uncommon)

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Path of Discovery

Enchantment {3}{G} (4)

Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)



Color Identity: G,Green
Printings:
Rivals of Ixalan (Rare)

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No results found.
Bummer

119 cards found.